The Gaming Outsider Podcast – Episode 072: Preferences in Game Durations

Sorry for the delay everyone but our weekly update episode is now available to download via your favorite podcasting platform. The crew welcomes a special guest, Normii Late, from ZombieCast and Knuckleballer Radio to join in on the discussion this week. In this episode our community topic centers around our preferences in how long a single player game should last before we’re ready to move on to the next game. A lot of beta discussions this week including our impressions of Tom Clancy’s The Division, Street Fighter V and Plants vs Zombies: Garden Warfare 2. We discuss other games we’ve been playing this week too including Pokemon Picross, Diablo III: Ultimate Evil Edition and Ori and the Blind Forest. Our weekly gaming news discussion dives into the announcement of Lego Star Wars: The Force Awakens, sales of The Witness and a possible Conker’s Bad Fur Day prequel. Don’t forget to rate and review the podcast on iTunes which helps us out greatly. Thanks and enjoy the show!

Discussed on this episode of The Gaming Outsider Podcast:

(0:00 – 8:10) Welcome/Introduction

(8:11 – 49:19) What have you been playing?

(49:20 – 1:00:32) News/Trailers

(1:00:33 – 1:24:06) “From the Outside In “What is the perfect length for a single-player campaign?”

(1:24:07– 1:27:09) Closing
Read more at http://thegamingoutsider.libsyn.com/size/2#l26J7SftMDHD7L6r.99

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Josh Faulkner

Josh is a native Ohio-an who grew up in a small town that had very little for kids to do. As a result, Josh picked up video games at a very young age. Video games played a huge part in his childhood and continued to do so in his adult life. Starting out on an Atari 2600 when he was 3 years old, gaming has sort of grown up alongside with Josh and continues to be his biggest hobby. As an IT technician by day, Josh is an aspiring gaming writer by night who founded a few websites including 16 Bit Heroes and Too Busy Gaming, while also dabbling in retro gaming YouTube videos and live streaming events.