Ebola Village launches January 23 on PlayStation, Xbox, and Nintendo Switch
Ebola Village is shaping up to be a strong throwback to classic survival horror. It blends slow-burning psychological tension with a clear narrative focus. Developed by indie_games_studio and published by Axyos Games, the first-person horror experience launches on January 23, 2026. It is coming to PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch. Inspired by genre staples from the 1990s, the game leans heavily into atmosphere and unease. That old-school pacing is paired with modern presentation powered by Unreal Engine.
Players follow Maria after her quiet evening is interrupted by a television broadcast warning of a biological threat. Concerned for her family, she travels to a remote village. What she finds there includes unsettling discoveries, disturbing events, and a terrifying truth. The story is also supported by a live-action prequel short film released on YouTube. It helps establish the tone and context before players ever step into the village themselves.
At its core, Ebola Village is a single-player, narrative-driven experience. It emphasizes exploration and tension over constant action. Gloomy interiors and interactive environments encourage careful progression. Puzzle design feels deliberate and methodical. Classic inventory and chest-based item management reinforce the old-school approach. Modern touches like a damage and dismemberment system raise the stakes during encounters. Overall, it looks like a horror experience that respects its roots while expanding the EBOLA series universe.
What We Can Expect
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A first-person survival horror experience inspired by classic 1990s genre design
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A story set in the USSR, expanding the EBOLA series universe
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Heavy emphasis on atmosphere, tension, and environmental storytelling
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Puzzle-solving, inventory management, and exploration rooted in old-school survival horror design
My Thoughts
I am genuinely excited to see a first-person, single-player horror shooter leaning so confidently into old-school design. That classic survival horror structure makes me want to jump right in, explore every corner, and brace myself for whatever waits in the dark. The story setup is right up my alley, even if I am not familiar with the broader EBOLA series universe, and that sense of stepping into something unknown honestly adds to the appeal. The enemy design looks especially unsettling, striking the kind of creepy balance that makes every encounter feel tense. I cannot wait to sink my teeth into this one, all while hoping the enemies do not sink their teeth into me. The 24 minute live-action short film and the game’s trailer are below. They successfully heighten the anticipation, offering a deeper look at the world, its tone, and the kind of dread this experience seems eager to deliver.


