Indie Pass | Subscription Review
Indie Pass is a simple concept: rather than the big triple-A titles available on Gamepass or Sony’s Playstation Plus, why not provide a service that lets you both enjoy and support the indie titles of the world? Rather than the same old AAA games, take a look at what the little guys are dreaming up instead. Play any of the games on the service as often and as frequently as you’d like, with the only limit being the length of your subscription period.
A New Source for Indies
If you’re familiar with other game library and launcher services like GOG and Steam (and let’s face it, who isn’t?), Indie Pass isn’t too far off the norm. Opening the launcher takes you to the Indie Pass website where you verify your credentials, and that unlocks the service. You can then download whatever games are available and play them, and as Indie Pass claims, many are available on the service the same day they’re up on Steam. This ostensibly gives those games a bit more exposure than they would on Steam’s admittedly crowded marketplace.
The whole thing is fairly straightforward, and there’s easily over a hundred titles to try out, some of which (like the two Dark Deity games) are fairly meaty and definitely worth the price of entry. Many titles I had never heard of, not being deep in the indie scene, but many sounded intriguing. Plus, the ability to simply download and play meant a low enough barrier of entry that I got into games I probably never would have if not for Indie Pass.
Linux When?
As far as negatives go, the big one is no Mac/Linux support, which can hopefully happen later on to broaden their audience. As a recent convert from the world of Windows to the land of penguins, having a Linux-capable launcher would be fantastic, since other big players like Steam are already fully functional on Linux. With Indie Pass, the launcher can install and eventually load, but can’t get proper authentication from the website, and thus never lets you in. While there’s likely a workaround, it would be nice to have native support out of the box.
An Ever-Growing Library
Otherwise, the big thing with services like this is the games. How many, how frequently, and so on. Indie Pass says they’re always working on adding more, and I do look forward to seeing what they can accomplish. The biggest barrier to indie devs succeeding is getting their work out in front of people, so having something like Indie Pass that reduces that barrier feels like a positive step. Plus, at only $7 a month, it’s worth a look to see what sort of indie titles are out there that you may have missed.
To hear me talk more about Indie Pass, be sure to listen to the April 28th, 2026 episode of The Gaming Outsider Podcast around the 1:23:52 time stamp.



