Interview with Ian Flood of Yacht Club Games Now Available on Patreon

Scott and Josh have the pleasure of interviewing Ian Flood, gameplay programmer and one of the founding members of Yacht Club Games, about their latest release Shovel Knight: Specter of Torment. We discuss the newest expansion, the influences the team had while developing Shovel Knight, the origins of Yacht Club Games and even how Ian got his feet wet in the industry. The episode is now available to our Patreon subscribers now as a one week early access episode. Not a Patreon subscriber? No sweat, we’ll be including this interview on next week’s episode of The Gaming Outsider Podcast. Consider subscribing to our Patreon by clicking the link on the right side of the page and help support the show while also scoring some sweet bonus content such as this very interview. Thank you all for your continued support and we hope you enjoy the show!

Share:

Josh Faulkner

Josh is a native Ohio-an who grew up in a small town that had very little for kids to do. As a result, Josh picked up video games at a very young age. Video games played a huge part in his childhood and continued to do so in his adult life. Starting out on an Atari 2600 when he was 3 years old, gaming has sort of grown up alongside with Josh and continues to be his biggest hobby. As an IT technician by day, Josh is an aspiring gaming writer by night who founded a few websites including 16 Bit Heroes and Too Busy Gaming, while also dabbling in retro gaming YouTube videos and live streaming events.