Reviews

Ereban: Shadow Legacy | PS5 Review

Writing for The Gaming Outsider has opened doors to new games and genres I might have otherwise missed. Some that I have adored, such as Escape from Ever After, a Paper Mario clone, while others were less enjoyable. Recently, I had the opportunity to play Ereban: Shadow Legacy, a stealth game from Baby Robot Games, which is releasing its console version on April 16th. While I have played games where stealth is a component of gameplay, I had not played one where it is the sole combat mechanic. It might have its flaws, but I truly enjoyed my time with Ereban: Shadow Legacy and will have to check out more stealth games in the future.

Ereban

A Corporation That Is Altruistic?

In Ereban: Shadow Legacy, you play as Ayana, an Ereban with the power to blend into shadows and potentially the last of her kind. Offered a chance to work with Helios—a mega corporation that saved the universe from an energy crisis—Ayana soon learns Helios wants to exploit her abilities. She escapes with Mira from The Forgotten Suns, who seek to expose Helios, and joins them to uncover what happened to her people.

The story unfolds gradually, revealing the mystery behind the Ereban, Helios’ true intentions, and the motives of The Forgotten Suns. I found the reveal satisfying and felt the narrative answered most key questions.

While I enjoyed the story overall, I often found myself frustrated by the dialogue, particularly with Ayana. In the opening couple of chapters, I found Ayana annoying because her speech often felt forced and didn’t flow like an authentic conversation. Many of her lines sounded more like staged explanations than natural exchanges, making her interactions feel scripted. She also often talked to herself out loud, which seems to fit her character, as she has been alone for a long time. However, those moments often felt like gameplay hints for the player rather than meaningful inner dialogue. Maybe I am being harsh, and she was intended to sound awkward, but it was hard to overlook.

One With the Shadows

Unlike games with stealth incorporated, Ereban: Shadow Legacy is strictly a stealth game, meaning you can only neutralize enemies from behind or avoid them entirely. Ayana’s primary targets are Syms, robots engineered to patrol different areas. There are a variety of Syms that provide unique challenges to neutralize or evade. Also, there are human workers at Helios you can choose to kill, but doing so can have consequences. Whether you choose to kill or evade Syms and humans can have an impact on your level rank and give badges for being “ruthless” or “merciful,” which lends to replayability.

Playing as an Ereban, you use limited shadow powers to traverse, with lighting increasing the challenge. This mechanic stood out to me—making you feel powerful, yet still challenged.

Ereban

I played on the “default” difficulty, which equates to normal difficulty. Given this, I felt the AI was fair but could occasionally be a little aloof toward me. There was never an issue of being right in front of an enemy and not being noticed, but there were some moments when I thought I was being loud. Or I felt the distance from me to the enemy was short enough that they should have noticed me. I have not played on the harder difficulty, so that might be intentional based on the difficulty.

The shadow mechanic also applies to platforming, letting you move along walls to reach new areas. However, progress is often guided by pink graffiti, which makes navigation easier than it should be. I hope on the greater difficulties, this guidance may be reduced; personally, I would have preferred more freedom to explore.

A Desolate, But Impressive World

When I watched the trailer for Ereban: Shadow Legacy, I did not think much of the art design and was focused more on the stealth gameplay. But after starting, I was impressed by the cell-shaded style Baby Robot Games created. Ayana looks cool as hell. The Syms are well-designed robots. And the environments are fantastic, depicting a planet that is struggling after the energy crisis. Levels are well-designed, and nothing looks the same from level to level. I was thoroughly impressed with how this game looked.

I was also impressed with how the game performed on PS5. Originally released on PC in 2024, this is a port to current-generation consoles. I had no technical issues, such as framerate drops or graphical fidelity. Occasionally, there would be an area that had trouble rendering, but that was a distant area. There were also issues with certain prompts that did not populate when I tried to attack an enemy, leading to my capture. But that could have been a skill issue early on, as I did not encounter any of those issues in the last few chapters.

Ereban

Final Verdict

Ereban: Shadow Legacy was a nice six-hour, stealth experience for me, who likes stealth mechanics, but had never played a strictly stealth game. The story is intriguing, but Ayana’s dialogue can be annoying. Using the shadows for stealth takedowns is a unique mechanic that I thoroughly enjoyed, although I wish it gave fewer hints during platforming sections. And the art design was impressive. For those who like a stealth game with replayability to improve rank and have not checked out the PC version, Ereban: Shadow Legacy is worth your time, especially at $20.

To hear me talk more about Ereban: Shadow Legacy, be sure to listen to the April 14th, 2026 episode of The Gaming Outsider Podcast around the 40:31 time stamp.

This review is based on a PS4 copy of Ereban: Shadow Legacy provided by Mark Allen PR for coverage purposes. It is also available on Xbox Series S/X and PC.

Ereban Shadow Legacy

TBD
7.5

The Final Verdict

7.5/10

Pros

  • Intriguing Story
  • Unique Stealth Mechanic
  • Impressive Art Design
  • Minimal Technical Issues

Cons

  • Poor Dialogue, Mostly the Main Character
  • Too Many Hints for Traversal
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